Latency is a feature, but most teams treat it like a bug

Tech Architect Insights – Issue #7

👋 Hey there,

If you’ve ever sat in a system design meeting and someone says “it’s just a little latency”, this issue is for you.

Latency isn’t just a metric.
It’s not just something to monitor or complain about in logs.
It’s a design constraint, and sometimes, even a feature.

Good system architecture isn’t just about how data flows or where services live. It’s about how time moves through your system.
And more importantly: where time hurts.

This issue is all about understanding latency as a first-class part of architecture, not an afterthought.

💡Latency Is a Feature, Use It Intentionally

We tend to treat latency as a bug.
Something we need to minimize, eliminate, or apologize for.

But the truth is: latency is baked into every system we build, whether we like it or not. The difference between a senior developer and a system architect is whether that latency is incidental or intentional.

Here’s what architects understand that many teams miss:

You are designing how fast or slow, the system is allowed to move.

That’s not just about API response times.
It’s about communication speed between services.
Data propagation delays.
Retry loops.
Human approval steps.
Eventually consistent writes.
Batch jobs that run once a day.

These aren’t accidents. They’re architecture decisions.

And if they’re not made intentionally, they still exist. They surprise you later.

🔍 Real Examples of Latency-as-Design

Let’s make this concrete. Here are some common latency patterns you’ve probably seen, even if no one called them “design decisions” at the time:

1. Eventual Consistency

When you choose eventual consistency (e.g. in a read replica or downstream data sync), you’re trading accuracy for performance.
That’s not just a tradeoff, it’s a latency budget decision.

Example:

A user uploads a file. You accept the request instantly, but the virus scan takes 10 seconds and happens in the background.

That’s not failure. That’s designed to delay, and it needs to be visible, traceable, and safe.

2. Async Workflows (Queues, Webhooks, CRON Jobs)

Putting a task on a queue is a latency choice.
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